Customizable Navigation Bar

Monday, March 31, 2014

Make A FPS In Unity Part 7 : Enemy Movement

Why good afternoon ladies and gentlemen! So now what we have an actual game loop going, we can start to work on our enemies! In this tutorial I am going to show you how to use Unity's nav mesh stuff, and get a very basic enemy to use those nav meshes to find its target.


Monday, March 17, 2014

Wolf Den Casino Released!



Gooooood afternoon ladies and gentlemen! Sadly, there is no tutorial this week, things were busy, and I didn't want the tutorial to feel rushed. The next one in the FPS series goes into some math and some things we haven't covered yet, so I want to make sure it is clear and concise.

Why was I too busy do you ask? Well ladies and gentlemen it was crunch week at LoneWolfPack Interactive, and we released our latest game on Friday, Wolf Den Casino!




Wolf Den Casino is our latest release and offers you guys a nice and fancy casino in the palm of your hands. You can play video poker, roulette and slots and try to win it big, and in the near future we will be adding more games to it as well such as blackjack, horse racing and a bunch of other casino games that are missing from the base version.

 Wolf Den Casino also defines the direction that LoneWolfPack Interactive wants to take with its games in the future. We want all of our games to be connected in some way, shape, or form and we want them all to complement each other.




So what we did was we created a back end to support a universal currency between all of our games in the future, and we started with a casino to give you guys the opportunity to turn your daily bonuses into big winnings.

Wolf Den Casino is free to play, and offers in app purchases so you can buy more coins to try your luck, or buy boosts to multiply your winnings.




You can grab the Android version HEREhttps://play.google.com/store/apps/details?id=com.LoneWolfPackInteractive.WolfDenCasino

and the iPhone version will be out soon as well, and i will edit this post with the link when it is available.

Saturday, March 8, 2014

Make An FPS In Unity Part 5: Weapons Pickups

Hey everyone, so since we went over how to create multiple weapons in our last tutorial, lets go over how to create pickups for those weapons, that way you can drop them into your level and give the player additional ammo and new weapons to use in your game.



Saturday, March 1, 2014

Make A FPS In Unity Part 4: Weapons and Inheritance

Hey everyone, so now that we have health and damage added to our game, lets expand a little bit on our BaseWeapons class and create a pistol, machine gun and RPG